MozFest 2014: Designing products for news with the Werewolf game
Yesterday I attended a fun and interactive MozFest session led by Melody Kramer, a digital strategist at NPR, in which she used the game Werewolf to teach how she makes products for NPR. Only, in our game, the scary Werewolf didn’t kill people, it killed features. In a traditional game of Werewolf: The moderator divides players into two secret teams – the werewolves and the villagers. The werewolves’ goal is to kill all of the...