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Blog:mozfest

Rethinking the listicle. What can it do for “serious” news?

Odds are, you’ve read more than a handful of listicles. They proliferate social media, they’re sweet and short (but short on nutrition), and in a culture of distraction, it’s hard not to love a numbered article. This October, I facilitated a session at Mozilla Festival, seeking to discover where these listicles belong “serious” news reporting. The proposal might sound strange considering that most listicles are headlined with some variation of “50 hottest …”

Mozfest 2014: Natural language processing in news

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Natural Language Processing is still very nascent within the field of journalism. Apart from a few great examples, the world of NLP has barely been tapped by news organizations. This year at Mozfest, I facilitated a session “How to find insight hidden in speeches, scripts and books with computers.” In the days leading up to my session, I spent hours wrangling various datasets in hopes to create The Perfect Lesson Plan ™ complete

MozFest 2014: Finding inspiration in video games to teach technology

Man, I’m still in love with MozFest. I know I sound like a kid who can’t quit talking about summer camp, but it’s my third MozFest and I’m as excited now as I was two years ago. Back in 2012 MozFest was was intimidating, exciting and incredibly fulfilling by the time all was said and done. It was a tough act to follow, but 2014 seems to have done it. Why? Probably because

MozFest 2014: Gotta lotta analog data? Crowdsourcing may make it useful for you and fun for readers

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When we think of data, we almost always think of computers. But when it comes to data that was created before the digital area —  handwritten notes, ancient maps or printed documents, for example — nothing beats human eyes to quantify and verify. And when many human eyes are needed, journalists have the option to crowdsource their data. At MozFest this weekend, Mike Tigas of ProPublica and Jeremy B. Merrill of The New

MozFest 2014: My first time — a rookie’s Mozfest experience

On Wednesday night I was en route to London and getting nervous. “I’ve never attended a conference or a festival before,” I told Knight Lab’s Joe Germuska as we sat at Chicago’s O’Hare International Airport just two days before MozFest kicked off. Joe assured me that MozFest was a good one, but I still had nerves. It wasn’t just that it was my first festival. I’d also had a proposal to facilitate a

MozFest 2014: Designing products for news with the Werewolf game

Yesterday I attended a fun and interactive MozFest session led by Melody Kramer, a digital strategist at NPR, in which she used the game Werewolf to teach how she makes products for NPR. Only, in our game, the scary Werewolf didn’t kill people, it killed features. In a traditional game of Werewolf: The moderator divides players into two secret teams – the werewolves and the villagers. The werewolves’ goal is to kill all